Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Say it with systems: expanding Kodu's expressive power through gender-inclusive mechanics., , , , and . FDG, page 227-234. ACM, (2011)The Authentic Inclusion and Role of Community Colleges in National Efforts to Broaden Participation in Computing: (Abstract Only)., , , , , , and . SIGCSE, page 1065. ACM, (2018)Does Computer Game Design and Programming Benefit Children? A Meta-Synthesis of Research., , and . TOCE, 19 (3): 19:1-19:35 (2019)Using Game Mechanics to Measure What Students Learn from Programming Games., , , and . Int. J. Game Based Learn., 4 (3): 13-22 (2014)Is Your Game Generator Working? Evaluating Gemini, an Intentional Generator., , , , , , , and . AIIDE, page 59-65. AAAI Press, (2019)Who Has a Seat at the Table in CSed?: Rethinking Equity Through the Lens of Decision-making and Power in Computer Science Education Initiatives., , , , , , and . SIGCSE, page 329-330. ACM, (2020)Computing for the social good: engaging Latino/a students in K-12., , and . SIGCAS Comput. Soc., 45 (2): 31-32 (2015)Beyond Barbie and Mortal Kombat: New perspectives on gender and gaming, , , and . The MIT Press, (2008)Pair programming for middle school students: does friendship influence academic outcomes?, , , , , , and . SIGCSE, page 421-426. ACM, (2013)The fairy performance assessment: measuring computational thinking in middle school., , , and . SIGCSE, page 215-220. ACM, (2012)