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Usability Engineering für Benutzer-Interaktionskonzepte von Augmented-Reality-Systemen

, , , , and . Informationstechnik und technische Informatik, 44 (1): 31–39 (2002)

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Usability Engineering für Benutzer-Interaktionskonzepte von Augmented-Reality-Systemen, , , , and . Informationstechnik und technische Informatik, 44 (1): 31–39 (2002)Benutzerzentrierte Gestaltung, , , , , , , , , and . ARVIKA - Augmented Reality für Entwicklung, Produktion und Service, Publicis Corporate Publishing, Erlangen, (2004)