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Coverage of ISO/IEC 12207 Software Lifecycle Process by a Simulation-Based Serious Game.

, and . SPICE, volume 609 of Communications in Computer and Information Science, page 59-70. Springer, (2016)

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Coverage of the ISO 21500 Standard in the Context of Software Project Management by a Simulation-Based Serious Game., , and . SPICE, volume 770 of Communications in Computer and Information Science, page 399-412. Springer, (2017)A simplified model of software project dynamics., , and . J. Syst. Softw., 59 (3): 299-309 (2001)Análisis de los Efectos de las Políticas de Gestión de la Capacidad de los Servicios en el Cumplimiento de los SLAs utilizando Simulación., , and . JISBD, page 33-44. (2009)Coverage of ISO/IEC 12207 Software Lifecycle Process by a Simulation-Based Serious Game., and . SPICE, volume 609 of Communications in Computer and Information Science, page 59-70. Springer, (2016)An integrated framework for simulation-based software process improvement., , and . Softw. Process. Improv. Pract., 9 (2): 81-93 (2004)Correction: An integrated framework for simulation-based Software Process Improvement., , and . Softw. Process. Improv. Pract., 10 (3): 355 (2005)GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges., , and . IEEE Access, (2021)Modelado y simulación de la evaluación heurística de usabilidad., , and . JISBD, page 193-202. (2006)Uses and applications of Software & Systems Process Engineering Meta-Model process models. A systematic mapping study., , , , and . Journal of Software: Evolution and Process, 25 (9): 999-1025 (2013)Coverage of ISO/IEC 29110 Project Management Process of Basic Profile by a Serious Game., , and . EuroSPI, volume 748 of Communications in Computer and Information Science, page 111-122. Springer, (2017)