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Cybersickness and Its Severity Arising from Virtual Reality Content: A Comprehensive Study., and . Sensors, 22 (4): 1314 (2022)Monocular Accommodation in the Light Field Imaging., , , , , , and . IEEE Trans. Broadcast., 68 (2): 397-406 (2022)Interactive dynamic simulation using haptic interaction., , , and . IROS, page 145-150. IEEE, (2000)Uvmode: usability verification mixed reality system for mobile devices., , and . CHI Extended Abstracts, page 3573-3578. ACM, (2008)A generalized framework for interactive dynamic simulation for multirigid bodies., , , and . IEEE Trans. Syst. Man Cybern. Part B, 34 (2): 912-924 (2004)Xphere: A PC Cluster based Hemispherical Display System., , , and . VR, page 312. IEEE Computer Society, (2006)Hybrid Dynamic Simulation of Rigid-Body Contact with Coulomb Friction., , and . ICRA, page 1376-1381. IEEE, (2001)Virtual Reality based Paint Spray Training System., , , , and . VR, page 289-290. IEEE Computer Society, (2007)6DOF Whole-Hand Haptic Interaction System Based on Hybrid Grasping Approach., , , and . EuroHaptics, volume 5024 of Lecture Notes in Computer Science, page 549-554. Springer, (2008)An Interactive Generalized Motion Simulator (GMS) in an Object-Oriented Framework., , and . CA, page 176-. IEEE Computer Society, (2000)