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Exploring the contribution of prosody and gesture to the perception of focus using an animated agent☆.

, , , , and . J. Phonetics, (2015)

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Evocative Experiences in the Design of Objects to Encourage Free-Play., , and . AmI Workshops, volume 277 of Communications in Computer and Information Science, page 229-232. Springer, (2011)CarCoach: a polite and effective driving coach., , and . CHI Extended Abstracts, page 357-362. ACM, (2006)Large displays in urban life - from exhibition halls to media facades., , , , , and . CHI Extended Abstracts, page 2433-2436. ACM, (2011)An Approach for Visually Supporting the Creation of Personal Development Plans., , , , and . ICALT, page 112-116. IEEE Computer Society, (2009)FeetUp: A Playful Accessory to Practice Social Skills through Free-Play Experiences., , and . INTERACT (3), volume 6948 of Lecture Notes in Computer Science, page 37-44. Springer, (2011)Exploring feedback and persuasive techniques at the sink., , , and . Interactions, 12 (4): 25-28 (2005)Towards designing more accessible interactions of older people with digital TV., , , and . ACM SIGACCESS Access. Comput., (2011)Orchestration Signals in the Classroom: Managing the Jigsaw Collaborative Learning Flow., , , , , , and . EC-TEL, volume 6964 of Lecture Notes in Computer Science, page 153-165. Springer, (2011)Usability tool for analysis of web designs using mouse tracks., , and . CHI Extended Abstracts, page 484-489. ACM, (2006)Parameterized User-Centered Design for Interacting with Multimedia Repositories., , , , and . MMEDIA, page 130-135. IEEE Computer Society, (2009)