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Simulated Virtual Crowds Coupled with Camera-Tracked Humans.

, , , and . VISIGRAPP (Selected Papers), volume 550 of Communications in Computer and Information Science, page 62-77. Springer, (2014)

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Generación de grandes multitudes animadas y variadas en el GPU., , , , , and . Computación y Sistemas, (2013)Simulación de grandes multitudes con dinámica de grupos., , , and . Res. Comput. Sci., (2014)Simulated Virtual Crowds Coupled with Camera-Tracked Humans., , , and . VISIGRAPP (Selected Papers), volume 550 of Communications in Computer and Information Science, page 62-77. Springer, (2014)Acoplamiento de micro multitudes para el desarrollo de videojuegos controlados por movimiento., , , and . Res. Comput. Sci., (2014)Fuzzy and Data-Driven Urban Crowds., , and . ICCS (3), volume 10862 of Lecture Notes in Computer Science, page 280-290. Springer, (2018)Crowd Data Visualization and Simulation., , , and . ITQM, volume 139 of Procedia Computer Science, page 622-629. Elsevier, (2018)Coupling Camera-tracked Humans with a Simulated Virtual Crowd., , , and . GRAPP, page 312-321. SciTePress, (2014)