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Empowering teachers to teach CS - Exploring a social constructivist approach for CS CPD, using the Bridge21 model.

, , and . FIE, page 1-9. IEEE Computer Society, (2015)

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Extensible Systems - The Tigger Approach., , , , , and . ACM SIGOPS European Workshop, page 151-153. ACM, (1994)Scrabble-a distributed application with an emphasis on continuity., and . Softw. Eng. J., 5 (3): 160-164 (1990)Smartphones, Studio-Based Learning, and Scaffolding: Helping Novices Learn to Program., and . ACM Trans. Comput. Educ., 14 (4): 23:1-23:15 (2014)Object Models for Distributed or Persistent Programming., , , and . Comput. J., 40 (8): 513-527 (1997)Mobile Learning., , , , , , , and . IEEE Distributed Syst. Online, (2007)Kaleidoscope JEIRP on Learning Patterns for the Design and Deployment of Mathematical Games: Final Report (2007-04-23 13:20:50), , , , , , , , , and 5 other author(s). (2006)Constructivist Learning and Mantle of the Expert Pedagogy - A Case Study of an Authentic Learning Activity, the "Brain Game", to Develop 21St Century Skills in Context., and . CSEDU (2), page 265-272. SciTePress, (2016)978-989-758-179-3.P.A.C.T. - Scaffolding Best Practice in Home Tutoring., , and . Intelligent Tutoring Systems, volume 4053 of Lecture Notes in Computer Science, page 615-624. Springer, (2006)A flexible framework for consistency management., , and . Concurr. Comput. Pract. Exp., 14 (1): 33-53 (2002)Kaleidoscope JEIRP on Learning Patterns for the Design and Deployment of Mathematical Games: Final Report, , , , , , , , , and 5 other author(s). (2007)