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Space-time hierarchical occlusion culling for micropolygon rendering with motion blur.

, , , , and . High Performance Graphics, page 11-18. Eurographics Association, (2010)

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Efficient Adaptive Subdivision of Bezier Surfaces., and . Eurographics, North-Holland / Eurographics Association, (1988)A user-programmable vertex engine., , and . SIGGRAPH, page 149-158. ACM, (2001)Reducing shading on GPUs using quad-fragment merging., , , , , , and . ACM Trans. Graph., 29 (4): 67:1-67:8 (2010)Functional optimization for fair surface design., and . SIGGRAPH, page 167-176. ACM, (1992)Displaced subdivision surfaces., , and . SIGGRAPH, page 85-94. ACM, (2000)Simplified curve and surface interrogation via mathematical packages and graphics libraries and hardware.. Comput. Aided Des., 27 (7): 523-543 (1995)SUDS - SUrface Description System., and . Eurographics, North-Holland / Eurographics Association, (1984)Scale-Invariant Minimum-Cost Curves: Fair and Robust Design Implements., and . Comput. Graph. Forum, 12 (3): 473-484 (1993)Space-time hierarchical occlusion culling for micropolygon rendering with motion blur., , , , and . High Performance Graphics, page 11-18. Eurographics Association, (2010)The GeForce 6800., and . IEEE Micro, 25 (2): 41-51 (2005)