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Audience behavior around large interactive cylindrical screens

, , , , , , , and . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, page 1021--1030. ACM, (2011)

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Design space for large cylindrical screens, , , , , and . Proc. 3rd Workshop on Pervasive Advertising and Shopping, Pervasive, (2010)Die Digitale Litfaßsäule als interaktives Werbemedium., , and . MuC (Workshopband), page 6-9. Logos Verlag, (2009)Reflective Assistance - Pervasive Adaptation in Real Life Computing., and . FET, volume 7 of Procedia Computer Science, page 297-300. Elsevier, (2011)Music Interfaces for Novice Users: Composing Music on a Public Display with Hand Gestures., and . NIME, page 507-510. nime.org, (2011)Simulating Adaptive Control in Multimedia Applications., , , and . SASO Workshops, page 150-155. IEEE Computer Society, (2008)Audience behavior around large interactive cylindrical screens, , , , , , , and . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, page 1021--1030. ACM, (2011)Interacting with Sound., and . Pervasive Advertising, Springer, (2011)