Author of the publication

Clothing the Masses: Real-Time Clothed Crowds With Variation.

, , , , and . Eurographics (Short Presentations), page 103-106. Eurographics Association, (2006)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Smooth movers: perceptually guided human motion simulation., , and . Symposium on Computer Animation, page 259-269. Eurographics Association, (2007)Improving blendshape performance for crowds with GPU and GPGPU techniques., , , and . MIG, page 73-78. ACM, (2016)Clothing the Masses: Real-Time Clothed Crowds With Variation., , , , and . Eurographics (Short Presentations), page 103-106. Eurographics Association, (2006)Learning 3D Head Pose From Synthetic Data: A Semi-Supervised Approach., , , , and . IEEE Access, (2021)NeuroDog: Quadruped Embodiment using Neural Networks., , and . Proc. ACM Comput. Graph. Interact. Tech., 6 (3): 38:1-38:19 (August 2023)Adversarial gesture generation with realistic gesture phasing., , and . Comput. Graph., (2020)To stylize or not to stylize?: the effect of shape and material stylization on the perception of computer-generated faces., , , , , , and . ACM Trans. Graph., 34 (6): 184:1-184:12 (2015)Clone attack! Perception of crowd variety., , , , and . ACM Trans. Graph., 27 (3): 26 (2008)Is Photorealism Important for Perception of Expressive Virtual Humans in Virtual Reality?, , and . ACM Trans. Appl. Percept., 16 (3): 14:1-14:19 (2019)Investigating the use of recurrent motion modelling for speech gesture generation., and . IVA, page 93-98. ACM, (2018)