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Using particles to sample and control more complex implicit surfaces.

, , , and . SIGGRAPH Courses, page 269. ACM, (2005)

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The normal of a fractal surface., , and . Vis. Comput., 17 (4): 209-218 (2001)Scientific and artistic investigation of multi-dimensional fractals on the AT&T Pixel Machine., , , , and . Vis. Comput., 9 (7): 346-355 (1993)Fast GPU ray tracing of dynamic meshes using geometry images., , , and . Graphics Interface, page 203-209. Canadian Human-Computer Communications Society, (2006)Interactive material replacement in photographs., , , and . Graphics Interface, page 227-232. Canadian Human-Computer Communications Society, (2005)Optimizing next-generation cloud gaming platforms with planar map streaming and distributed rendering., , , and . NetGames, page 25-30. IEEE, (2017)Foreword to Shape Modeling International 2012., and . Comput. Graph., 36 (5): 305 (2012)Social Network Clustering and Visualization using Hierarchical Edge Bundles., , and . Comput. Graph. Forum, 30 (8): 2314-2327 (2011)Linear Clutter Removal from Urban Panoramas., , , , and . ISVC (2), volume 6939 of Lecture Notes in Computer Science, page 85-94. Springer, (2011)Some notes on radial basis functions and thin plate splines.. SIGGRAPH Courses, page 40. ACM, (2005)RBF Dipole Surface Evolution., , , , , and . Shape Modeling International, page 143-150. IEEE Computer Society, (2010)