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Enforced telexistence: teleoperating using photorealistic virtual body and haptic feedback., , , , , and . SIGGRAPH ASIA Emerging Technologies, page 7:1-7:2. ACM, (2014)Enforced telexistence., , , , , , and . SIGGRAPH Posters, page 49:1. ACM, (2014)Huggy pajama: a parent and child hugging communication system., , , , , and . IDC, page 290-291. ACM, (2009)An operating method for a bipedal walking robot for entertainment., , , , , , and . SIGGRAPH ASIA Art Gallery & Emerging Technologies, page 79. ACM, (2009)MetaLimbs: multiple arms interaction metamorphism., , , , and . SIGGRAPH Emerging Technologies, page 16:1-16:2. ACM, (2017)MetaLimbs: metamorphosis for multiple arms interaction using artificial limbs., , , , and . SIGGRAPH Posters, page 55:1-55:2. ACM, (2017)Haptic transmission system to recognize differences in surface textures of objects for telexistence., , , , , , , and . VR, page 137-138. IEEE Computer Society, (2013)Earthlings Attack!: a ball game using human body communication., , , , , , , and . AH, page 17. ACM, (2011)Layered telepresence: simultaneous multi presence experience using eye gaze based perceptual awareness blending., , , , and . SIGGRAPH Emerging Technologies, page 14:1-14:2. ACM, (2016)Interactive instant replay: sharing sports experience using 360-degrees spherical images and haptic sensation based on the coupled body motion., , , , , and . AH, page 227-228. ACM, (2015)