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Ballumiere: Real-Time Tracking and Projection for High-Speed Moving Balls.

, , and . UIST (Adjunct Volume), page 101-102. ACM, (2016)

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A method of constructing a dictionary for facial image recognition independent of facial direction., , , and . Systems and Computers in Japan, 28 (14): 49-62 (1997)Hand and Object Recognition on Liquid Crystal Displays., , , and . Tabletops, Springer, (2010)Interactive surface that have dynamic softness control., , , and . AVI, page 796-797. ACM, (2012)MlioLight: Multi-Layered Image Overlay using Multiple Flashlight Devices., and . UIST (Adjunct Volume), page 107-108. ACM, (2016)OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping., , , and . UIST (Adjunct Volume), page 193-194. ACM, (2016)Ballumiere: Real-Time Tracking and Spherical Projection for High-Speed Moving Balls., , and . ISS, page 33-37. ACM, (2016)Vision-based face tracking system for window interface: prototype application and empirical studies., , and . CHI Extended Abstracts, page 359-360. ACM, (2001)Ballumiere: real-time tracking and projection system for high-speed flying balls., and . SIGGRAPH Asia Emerging Technologies, page 2:1. ACM, (2015)Bouncing Star project: design and development of augmented sports application using a ball including electronic and wireless modules., , , and . AH, page 22. ACM, (2010)Augmented dodgeball: an approach to designing augmented sports., , , , and . AH, page 137-140. ACM, (2015)