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Hints of Uncanny Utterances in a Disrupted Interaction Continuum., and . VISIGRAPP (2: HUCAPP), page 225-230. SCITEPRESS, (2020)Investigating the Persuasion Potential of Recommender Systems from a Quality Perspective: An Empirical Study., , and . ACM Trans. Interact. Intell. Syst., 2 (2): 11:1-11:41 (2012)Investigating the educational effectiveness of multiplayer online games for children.. IDC, page 29-36. ACM, (2007)HDM2: Extending the E-R Approach to Hypermedia Application Design., , and . ER, volume 823 of Lecture Notes in Computer Science, page 178-189. Springer, (1993)Abstract Tasks: A Tool for the Inspection of Web Sites and Off-Line Hypermedia., , and . Hypertext, page 157-163. ACM, (1999)"Don't touch the oven": motion-based touchless interaction with household appliances., and . AVI, page 721-724. ACM, (2012)Validating the SUE Inspection Technique., , , , and . Advanced Visual Interfaces, page 143-150. ACM Press, (2000)Hyperstories and social interaction in 2D and 3D edutainment spaces for children., and . Hypertext, page 57-68. ACM, (2006)Towards enterprise frameworks for networked hypermedia: a case-study in cultural tourism., and . Hypertext, page 257-266. ACM, (2005)Paper-based multimedia interaction and disabled children: from experience to learning-for-all., and . Int. J. Arts Technol., 5 (2/3/4): 126-150 (2012)