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Investigation of Continuous Assessment of Correctness in Introductory Programming., , , and . J. Educ. Technol. Soc., 20 (3): 182-194 (2017)A Multidimensional Dialogic Framework in Support of Collaborative Creativity in Computer Programming., and . CSCL (2), page 22-25. International Society of the Learning Sciences, LuLu, Amazon, (2013)Content Analysis of Student Assessment Exams., , , , and . FIE, page 1-9. IEEE, (2018)Scaffolding Online Discourse in Collaborative Ill-Structured Problem-Solving for Innovation., and . Informatics Educ., 8 (2): 173-190 (2009)Comparing sighted and blind users task performance in responsive and non-responsive web design., , , , and . Knowl. Inf. Syst., 58 (2): 319-339 (2019)Impact of accessibility and usability barriers on the emotions of blind users in responsive web design., , and . IHC, page 32:1-32:8. ACM, (2019)A hybrid genetic algorithm for group formation at workplace., , , and . CEC, page 3287-3295. IEEE, (2015)Teaching computer programming based on patterns with activities and collaborative games using concrete materials for high school students., and . FIE, page 1604-1610. IEEE, (2013)Fostering the Creative Development of Computer Science Students in Programming and Interaction Design.. ICCS, volume 18 of Procedia Computer Science, page 1446-1455. Elsevier, (2013)Robotics and programming: Attracting girls to technology., , , and . ICACCI, page 2052-2056. IEEE, (2016)