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Diagnosis of learner dropout based on learning styles for online distance learning., , , , , and . Telematics Informatics, 35 (6): 1593-1606 (2018)Um Modelo para Acompanhamento de Pessoas com Doença de Alzheimer utilizando Análise de Históricos de Contextos., , , and . Braz. J. Inf. Syst., (2022)FreeMMG: a hybrid peer-to-peer and client-server model for massively multiplayer games., , , , and . NETGAMES, page 172. ACM, (2004)Towards a Collaborative Model to Assist People with Disabilities and the Elderly People in Smart Assistive Cities., , , , , , and . J. Univers. Comput. Sci., 27 (1): 65-86 (2021)Usability Test of 3Dconnexion 3D Mice Versus Keyboard+Mouse in Second Life Undertaken by People with Motor Disabilities due to Medullary Lesions., , and . DSAI, volume 14 of Procedia Computer Science, page 119-127. Elsevier, (2012)ICT Accessibility Requirements Tool - Version 1.2 - Implementing Experts' Contributions, Improvements, and Suggestions., , , and . HCI (10), volume 14020 of Lecture Notes in Computer Science, page 119-136. Springer, (2023)FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games., , , , , and . DS-RT, page 83-90. IEEE Computer Society, (2004)Human Pose Estimation for Training Assistance: a Systematic Literature Review., , and . WebMedia, page 189-196. ACM, (2021)Ubiquitous computing applied to mental health: trends and research focus., , and . WebMedia, page 73-76. ACM, (2018)Usability test of 3Dconnexion 3D mice versus keyboard + mouse in Second Life undertaken by people with motor disabilities due to medullary lesions., , , and . Universal Access in the Information Society, 14 (1): 5-16 (2015)