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Dynamic behaviors on the NAO robot with closed-loop whole body operational space control.

, , , and . Humanoids, page 1121-1128. IEEE, (2016)

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Policy Gradient Reinforcement Learning for Fast Quadrupedal Locomotion, and . Proceedings of the IEEE International Conference on Robotics and Automation, (May 2004)CMUNITED-98, , , , and . The AI Magazine, 21 (1): 29--36 (2000)HyperNEAT-GGP: a hyperNEAT-based atari general game player., , , and . GECCO, page 217-224. ACM, (2012)Comparing evolutionary and temporal difference methods in a reinforcement learning domain., , and . GECCO, page 1321-1328. ACM, (2006)Representative Selection in Nonmetric Datasets., , and . Applied Artificial Intelligence, 29 (8): 807-838 (2015)Team-Partitioned, Opaque-Transition Reinforcement Learning., and . Agents, page 206-212. ACM, (1999)Online kernel selection for Bayesian reinforcement learning., , and . ICML, volume 307 of ACM International Conference Proceeding Series, page 816-823. ACM, (2008)Cross-domain transfer for reinforcement learning., and . ICML, volume 227 of ACM International Conference Proceeding Series, page 879-886. ACM, (2007)Reinforcement Learning.. Encyclopedia of Machine Learning, Springer, (2010)Reinforcement learning from simultaneous human and MDP reward., and . AAMAS, page 475-482. IFAAMAS, (2012)