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Gamification and Information Fusion for Rehabilitation: An Ambient Assisted Living Case Study.

, , , , and . HCI (25), volume 9755 of Lecture Notes in Computer Science, page 16-25. Springer, (2016)

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A WYSIWYG Editor to Support Accessible Web Content Production., , , and . HCI (7), volume 9175 of Lecture Notes in Computer Science, page 221-230. Springer, (2015)SafeRoute: An Example of Multi-sensoring Tracking for the Elderly Using Mobiles on Ambient Intelligence., , and . PAAMS (Workshops), volume 524 of Communications in Computer and Information Science, page 201-212. Springer, (2015)Gamification and Information Fusion for Rehabilitation: An Ambient Assisted Living Case Study., , , , and . HCI (25), volume 9755 of Lecture Notes in Computer Science, page 16-25. Springer, (2016)A Data Fusion Model for Ambient Assisted Living., , , , and . PAAMS (Workshops), volume 616 of Communications in Computer and Information Science, page 301-312. Springer, (2016)Multi-sensory Tracking of Elders in Outdoor Environments on Ambient Assisted Living.. Res. Comput. Sci., (2016)Opportunistic Sensoring Using Mobiles for Tracking Users in Ambient Intelligence., , and . ISAmI, volume 376 of Advances in Intelligent Systems and Computing, page 115-123. Springer, (2015)Modeling social interactions for multi-sensory tracking of elders in outdoor environments on ambient assisted living., , and . IHC, page 57:1-57:4. ACM, (2015)