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Bringing ITS to the Marketplace: A Successful Experiment in Minimalist Design.

, , , and . J. Univers. Comput. Sci., 1 (3): 195-200 (1995)

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Interacting with Big Interfaces on Small Screens: a Comparison of Fisheye, Zoom, and Panning Techniques., and . Graphics Interface, volume 62 of ACM International Conference Proceeding Series, page 145-152. Canadian Human-Computer Communications Society, (2004)Traces: Visualizing the Immediate Past to Support Group Interaction.. Graphics Interface, page 43-50. (2002)Ways of the hands, and . European Conf. on Computer-Supported Cooperative Work (ECSCW), page 65-82. Paris, France, Springer, (2005)The Mechanics of Collaboration: Developing Low Cost Usability Evaluation Methods for Shared Workspaces., and . WETICE, page 98-103. IEEE Computer Society, (2000)Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware., , and . Graphics Interface, page 28-38. Canadian Human-Computer Communications Society, (1996)Learning from Games: HCI Design Innovations in Entertainment Software., , , and . Graphics Interface, page 237-246. (2003)Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments., , , , and . Graphics Interface, page 135-142. Canadian Human-Computer Communications Society, (2011)Single-Handed HandMark Menus: Rapid Command Selection on Tablets., and . ISS, page 453-456. ACM, (2016)An investigation of dynamic landmarking functions., , , and . AVI, page 322-325. ACM Press, (2008)The Effects of Artificial Landmarks on Learning and Performance in Spatial-Memory Interfaces., , and . CHI, page 3843-3855. ACM, (2017)