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Towards Usability Evaluation of Multimodal Assistive Technologies Using RGB-D Sensors.

, , , , and . IWINAC (2), volume 7931 of Lecture Notes in Computer Science, page 210-219. Springer, (2013)

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Towards a unified interface in the field of assistive technologies., , and . Interacción, page 33:1-33:2. ACM, (2012)Towards Usability Evaluation of Multimodal Assistive Technologies Using RGB-D Sensors., , , , and . IWINAC (2), volume 7931 of Lecture Notes in Computer Science, page 210-219. Springer, (2013)VITAKI: A Vibrotactile Prototyping Toolkit for Virtual Reality and Video Games., , , , and . Int. J. Hum. Comput. Interact., 30 (11): 855-871 (2014)Multisensory Treatment of the Hemispatial Neglect by Means of Virtual Reality and Haptic Techniques., , , , and . IWINAC (1), volume 9107 of Lecture Notes in Computer Science, page 469-478. Springer, (2015)Involving multiple fingers in exploring a haptic surface: an evaluation study., , , and . Vis. Comput., 32 (6-8): 921-932 (2016)Identifying Virtual 3D Geometric Shapes with a Vibrotactile Glove., , , , and . IEEE Computer Graphics and Applications, 36 (1): 42-51 (2016)My Kinect Is Looking at Me - Application to Rehabilitation., , , , and . ISAmI, volume 376 of Advances in Intelligent Systems and Computing, page 233-241. Springer, (2015)Smart Computer-Assisted Cognitive Rehabilitation for Visually Impaired People., , , , , and . ISAmI, volume 615 of Advances in Intelligent Systems and Computing, page 121-130. Springer, (2017)Ambient Intelligence Environment for Home Cognitive Telerehabilitation., , , , and . Sensors, 18 (11): 3671 (2018)RGB-D assistive technologies for acquired brain injury: description and assessment of user experience., , , , and . Expert Syst. J. Knowl. Eng., 32 (3): 370-380 (2015)