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Conceptual Framework for Collaborative Educational Resources Adaptation in Virtual Learning Environments.

, , and . AIED, volume 10331 of Lecture Notes in Computer Science, page 467-471. Springer, (2017)

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What to expect, and how to improve online discussion forums: the instructors' perspective., , , and . J. Internet Serv. Appl., 10 (1): 22 (2019)Conceptual Framework for Collaborative Educational Resources Adaptation in Virtual Learning Environments., , and . AIED, volume 10331 of Lecture Notes in Computer Science, page 467-471. Springer, (2017)TUtor Collaborator Using Multi-Agent System., and . CollabTech, volume 460 of Communications in Computer and Information Science, page 153-159. Springer, (2014)Improving Learning in Virtual Learning Environments Using Affective Pedagogical Agent., and . Int. J. Distance Educ. Technol., 18 (4): 1-16 (2020)The Proposal of a Dashboard for Analysis and Visualization of Educational Data of Intelligent Tutoring Systems., , , , and . FIE, page 1-8. IEEE, (2023)ERPLab: Remote Laboratory for Teaching Robotics and Programming., , , , and . FIE, page 1-7. IEEE, (2023)An Educational Robotic Game for Transit Education Based on the Lego MindStorms NXT Platform., and . SBGames, page 82-88. IEEE Computer Society, (2010)Using Agents and Open Learner Model Ontology for Providing Constructive Adaptive Techniques in Virtual Learning Environments., , and . IBERAMIA, volume 8864 of Lecture Notes in Computer Science, page 625-636. Springer, (2014)Adaptation Content in Robotic Systems: A Systematic Mapping Study., and . FIE, page 1-9. IEEE, (2018)Inclusive Model Application Using Accessible Learning Objects to Support the Teaching of Mathematics., and . Informatics Educ., 18 (1): 213-226 (2019)