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"Where's the Interface?" Enhanced Use Models for Mobile Interaction.

. INTERACT, page 636-639. IOS Press, (2001)

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Mobility as involvement: on the role of involvement in the design of mobile support systems for industrial application.. AI Soc., 25 (1): 43-52 (2010)Mediated Reality Through Glasses or Binoculars? Exploring Use Models of Wearable Computing in the Context of Aircraft Maintenance.. Int. J. Hum. Comput. Interaction, 15 (2): 265-284 (2003)Inside-out interaction: an interaction technique for dealing with large interface surfaces such as web pages on small screen displays., , and . SIGGRAPH Sketches, page 106. ACM, (2004)The reality helmet: a wearable interactive experience., , , , and . SIGGRAPH, ACM, (2003)Be green: implementing an interactive, cylindrical display in the real world., , , , and . PerDis, page 55-60. ACM, (2013)What are you reading?. Interactions, 24 (1): 12-13 (2017)"Where's the Interface?" Enhanced Use Models for Mobile Interaction.. INTERACT, page 636-639. IOS Press, (2001)Enabling physical collaboration in industrial settings by designing for embodied interaction.. CLIHC, page 41-51. ACM, (2003)The new good: exploring the potential of philosophy of technology to contribute to human-computer interaction.. CHI, page 1051-1060. ACM, (2011)A different way of seeing: Albert Borgmann's philosophy of technology and human-computer interaction.. AI Soc., 25 (1): 53-60 (2010)