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Window Parity Games: An Alternative Approach Toward Parity Games with Time Bounds (Full Version)., , and . CoRR, (2016)On Equilibria in Quantitative Games with Reachability/Safety Objectives, , and . CoRR, (2012)On the complexity of heterogeneous multidimensional quantitative games., , and . CoRR, (2015)Symblicit algorithms for mean-payoff and shortest path in monotonic Markov decision processes., , and . CoRR, (2014)Tree Automata and Automata on Linear Orderings., , and . RAIRO Theor. Informatics Appl., 43 (2): 321-338 (2009)Weak Subgame Perfect Equilibria and their Application to Quantitative Reachability., , , and . CSL, volume 41 of LIPIcs, page 504-518. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2015)Parameterized complexity of games with monotonically ordered omega-regular objectives., , and . CONCUR, volume 118 of LIPIcs, page 29:1-29:16. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2018)Maximal Codes With Bounded Deciphering Delay.. Theor. Comput. Sci., 84 (1): 53-76 (1991)On relevant equilibria in reachability games., , , and . J. Comput. Syst. Sci., (2021)On Equilibria in Quantitative Games with Reachability/Safety Objectives., , and . Theory Comput. Syst., 54 (2): 150-189 (2014)