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„Raus aus dem Sessel“ - Computerspiele für mehr Gesundheit - Eine Übersicht und aktuelle Beispiele.

, , , , and . Inform. Spektrum, 37 (6): 558-566 (2014)

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„Raus aus dem Sessel“ - Computerspiele für mehr Gesundheit - Eine Übersicht und aktuelle Beispiele., , , , and . Inform. Spektrum, 37 (6): 558-566 (2014)Application Scenarios for 3D-Printed Organ Models for Collaboration in VR & AR., , , , , , , , , and 5 other author(s). MuC (Workshopband), Gesellschaft für Informatik e.V., (2019)Sportal: A First-Person Videogame turned Exergame., , , and . MuC (Workshopband), page 539-542. Oldenbourg Verlag, (2013)Mobile Games with Touch and Indirect Sensor Control., , , and . MuC (Workshopband), page 261-266. Oldenbourg Verlag, (2013)Examining Design Choices of Questionnaires in VR User Studies., , , , , , , and . CHI, page 1-21. ACM, (2020)What Could Go Wrong?: Raising Mobile Privacy and Security Awareness Through a Decision-Making Game., , , , , and . CHI PLAY (Companion), page 805-812. ACM, (2019)Analysis of Previsualization Tasks for Animation, Film and Theater., , , and . CHI Extended Abstracts, ACM, (2019)Does It Feel Real?: Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality., , , , , and . CHI, page 673. ACM, (2019)Pharos: improving navigation instructions on smartwatches by including global landmarks., , , , , and . CoRR, (2019)The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement., , , , , , , , , and 3 other author(s). CoRR, (2019)