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A Comparative Evaluation of HTML5 as a Pervasive Media Platform., and . MobiCASE, volume 35 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 307-325. Springer, (2009)A research methodology for evaluating location aware experiences., , , , and . Personal and Ubiquitous Computing, 15 (1): 53-60 (2011)Parallel worlds: immersion in location-based experiences., , , , and . CHI Extended Abstracts, page 1733-1736. ACM, (2005)If Only... - Designing Novel Games for Collaborative Learning with Smartphones and Sensors., , , and . CSEDU (1), page 207-212. SciTePress, (2011)Mediascapes: Context-Aware Multimedia Experiences., , , , , , and . IEEE Multim., 14 (3): 98-105 (2007)Rapid Authoring of Mediascapes., , and . UbiComp, volume 3205 of Lecture Notes in Computer Science, page 125-142. Springer, (2004)Priming, sense-making and help: Analysis of player behaviour in an immersive theatrical experience., , , , and . Pervasive Mob. Comput., 6 (5): 499-511 (2010)An Extensible Toolkit for Context-Aware Mobile Applications., , , and . ISWC, page 163-164. IEEE Computer Society, (2009)