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Simulating eye-head coordination during smooth pursuit using an ocular biomechanic model., , and . SMC, page 3356-3361. IEEE, (2017)A classifier approach to multi-screen switching based on low cost eye-trackers., , , , , and . SysCon, page 1-6. IEEE, (2018)A Review on Ocular Biomechanic Models for Assessing Visual Fatigue in Virtual Reality., , and . IEEE Access, (2018)Development of a Cloud-based Computational Framework for an Empathetic Robot., , , , , , , and . ICCAE, page 102-108. ACM, (2019)Exploring the Effect of Virtual Depth on Pupil Diameter., , , , , , and . SMC, page 1849-1854. IEEE, (2019)Fingerprint Synthesis Via Latent Space Representation., , , , , , , and . SMC, page 1855-1861. IEEE, (2019)A Pilot Study on Footprint Posture Classification of Passengers in Light Rail Public Transport via Deep Convolutional Neural Networks., , , and . ITSC, page 2724-2728. IEEE, (2018)Domain Adaptation for Vehicle Detection from Bird's Eye View LiDAR Point Cloud Data., , , , , , and . ICCV Workshops, page 3235-3242. IEEE, (2019)Measuring the likelihood of VR visual fatigue through ocular biomechanics., and . Displays, (2021)Reliable Switching Mechanism for Low Cost Multi-screen Eye Tracking Devices via Deep Recurrent Neural Networks., , , , , , , , , and . SMC, page 3492-3497. IEEE, (2018)