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Gamified music improvisation with BilliArT: a multimodal installation with balls.

, , , , , , , , and . J. Multimodal User Interfaces, 11 (1): 25-38 (2017)

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Tree-based versus distance-based key recognition in musical audio., , , , , and . Soft Comput., 9 (8): 565-574 (2005)User-Dependent Taxonomy of Musical Features As a Conceptual Framework for Musical Audio-Mining Technology, , , , , and . Stockholm, Sweden, Stockholm Music Acoustics Conference, (August 2003)The "Conducting Master": An Interactive, Real-Time Gesture Monitoring System Based on Spatiotemporal Motion Templates., , , , and . Int. J. Hum. Comput. Interact., 29 (7): 471-487 (2013)The MAMI query-by-voice experiment: collecting and annotating vocal queries for music information retrieval., , , , , , , and . ISMIR, (2003)The Augmented Movement Platform For Embodied Learning (AMPEL): development and reliability., , , , , , and . J. Multimodal User Interfaces, 15 (1): 77-83 (2021)Correction to: The Augmented Movement Platform For Embodied Learning (AMPEL): development and reliability., , , , , , and . J. Multimodal User Interfaces, 15 (1): 85 (2021)Music Query: Methods, Models, and User Studies, , and . volume 13 of Computing in Musicology, chapter Spontaneous User Behavior in 'Vocal' Queries for Music-Information Retrieval, page 129--146. CCARH and The MIT Press, (2004)Between Artistic Creativity and Documentation: An Experiment on Interaction with an Installation for Music-Making., , , , and . ArtsIT/DLI, volume 229 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 3-12. Springer, (2017)Concepts, Technology, and Assessment of the Social Music Game "Sync-in-Team'., , , , and . CSE (4), page 837-842. IEEE Computer Society, (2009)Statistical Analysis of Human Body Movement and Group Interactions in Response to Music., , , and . GfKl, page 399-408. Springer, (2008)