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Bubbles alive., , , and . ACM Trans. Graph., 27 (3): 48 (2008)Controlling fluid animation with geometric potential., and . Comput. Animat. Virtual Worlds, 15 (3-4): 147-157 (2004)Wrinkled flames and cellular patterns., , and . ACM Trans. Graph., 26 (3): 47 (2007)Visual simulation of turbulent fluids using MLS interpolation profiles., and . Vis. Comput., 29 (12): 1293-1302 (2013)Fracturing Rigid Materials., , , and . IEEE Trans. Vis. Comput. Graph., 13 (2): 370-378 (2007)Animation of Bubbles in Liquid ., and . Comput. Graph. Forum, 22 (3): 253-262 (2003)Water simulation using a responsive surface tracking for flow-type changes., , and . Vis. Comput., 32 (5): 641-651 (2016)Simulation of swirling bubbly water using bubble particles., , and . Vis. Comput., 25 (5-7): 707-712 (2009)A heterogeneous CPU-GPU parallel approach to a multigrid Poisson solver for incompressible fluid simulation., , , and . Comput. Animat. Virtual Worlds, 24 (3-4): 185-193 (2013)Out-of-Core Proximity Computation for Particle-based Fluid Simulations., , , , and . High Performance Graphics, page 79-87. Eurographics Association, (2014)