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Exploiting Occlusion in Non-Line-of-Sight Active Imaging., , , , , , , and . IEEE Trans. Computational Imaging, 4 (3): 419-431 (2018)Face Synthesis from Facial Identity Features., , , , , and . CoRR, (2017)3D-Aware Scene Manipulation via Inverse Graphics., , , , , , and . CoRR, (2018)ChainQueen: A Real-Time Differentiable Physical Simulator for Soft Robotics., , , , , , , and . ICRA, page 6265-6271. IEEE, (2019)3D Shape Perception from Monocular Vision, Touch, and Shape Priors., , , , , , and . IROS, page 1606-1613. IEEE, (2018)Computational Mirrors: Blind Inverse Light Transport by Deep Matrix Factorization., , , , , , and . CoRR, (2019)Learning Shape Templates With Structured Implicit Functions., , , , , and . ICCV, page 7153-7163. IEEE, (2019)Learning Sight from Sound: Ambient Sound Provides Supervision for Visual Learning., , , , and . CoRR, (2017)Reconstructing Video from Interferometric Measurements of Time-Varying Sources., , , , , , and . CoRR, (2017)Ausio-visual Segmentation and "The Cocktail Party Effect"., , , and . ICMI, volume 1948 of Lecture Notes in Computer Science, page 32-40. Springer, (2000)