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Interactive Kanban - Blending Digital and Physical Resources for Collaborative Project Based Learning.

, , and . ICALT, page 210-211. IEEE Computer Society, (2017)

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A Mobile Exploration Solution for Virtual Libraries in Higher Education., , , and . ICALT, page 490-492. IEEE Computer Society, (2017)University Learning Management System based on Office 365., , , and . ITHET, page 1-6. IEEE, (2018)Learning Agile with Intelligent Conversational Agents., , , and . EDUCON, page 1100-1107. IEEE, (2019)FireEscape: a Gamified Coordinative Aproach to Multiplayer Fire-Safety Training., , , and . EDUCON, page 1316-1323. IEEE, (2019)Interactive Kanban - Blending Digital and Physical Resources for Collaborative Project Based Learning., , and . ICALT, page 210-211. IEEE Computer Society, (2017)A Bag of Words Model for Improving Automatic Stress Classification., , , , and . AECIA, volume 427 of Advances in Intelligent Systems and Computing, page 339-349. Springer, (2015)3D configurator for portrait lighting simulations., , , and . ICAT, page 1-4. IEEE Computer Society, (2017)Practical agile in higher education: A systematic mapping study., , , and . ICAT, page 1-6. IEEE Computer Society, (2017)Heuristic Optimization for the Resource Constrained Project Scheduling Problem: a Systematic Mapping., , and . FedCSIS, volume 8 of Annals of Computer Science and Information Systems, page 619-626. IEEE, (2016)