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Total variation minimizing blind deconvolution with shock filter reference., and . Image Vis. Comput., 26 (2): 302-314 (2008)Enhancements to VTK enabling scientific visualization in immersive environments., , , , , , , , and . VR, page 186-194. IEEE Computer Society, (2017)Support Collaboration Across Geographically Distributed Users Using Heterogeneous Virtual Reality Systems., , and . HCI (29), volume 851 of Communications in Computer and Information Science, page 280-288. Springer, (2018)Algorithm 845: EIGIFP: a MATLAB program for solving large symmetric generalized eigenvalue problems., and . ACM Trans. Math. Softw., 31 (2): 270-279 (2005)IQ-Stations: Advances in State-of-the-Art Low Cost Immersive Displays for Research and Development., , , and . PEARC, page 63:1-63:5. ACM, (2018)Live Integrated Visualization Environment: An Experiment in Generalized Structured Frameworks for Visualization and Analysis., and . PEARC, page 29:1-29:7. ACM, (2017)Evaluation of Scientific Workflow Effectiveness for a Distributed Multi-User Multi-Platform Support System for Collaborative Visualization., , and . PEARC, page 61:1-61:8. ACM, (2018)GPGPU Enabled Ray Directed Adaptive Volume Visualization for High Density Scans., , , , and . PEARC, page 62:1-62:7. ACM, (2018)Towards Cross-Surface Immersion Using Low Cost Multi-Sensory Output Cues to Support Proxemics and Kinesics Across Heterogeneous Systems., , and . CoRR, (2017)Body-Prop Interaction: Augmented Open Discs and Egocentric Body-Based Interaction for Exploring Immersive Visualizations., , and . ISS, page 327-332. ACM, (2018)