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A modeling methodology for finite element mesh generation of multi-region models with parametric surfaces.

, , , and . Comput. Graph., 26 (6): 907-918 (2002)

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A Survey of GLSL Examples., , , and . SIBGRAPI Tutorials, page 60-73. IEEE Computer Society, (2012)Three-Dimensional Constrained Delaunay Triangulation: a Minimalist Approach., and . IMR, page 119-129. (1999)Non-manifold modelling: an approach based on spatial subdivision., , and . Comput. Aided Des., 29 (3): 209-220 (1997)Efficient image reconstruction for point-based and line-based rendering., , and . Comput. Graph., 32 (2): 189-203 (2008)A Generic Programming Approach to Multiresolution Spatial Decompositions., , , and . VisMath, page 337-360. Springer, (2002)A modeling methodology for finite element mesh generation of multi-region models with parametric surfaces., , , and . Comput. Graph., 26 (6): 907-918 (2002)A Point Creation Strategy for Mesh Generation Using Crystal Lattices as Templates., and . IMR, page 253-261. (2000)3D Free-form Modeling with Variational Surfaces., , , and . J. WSCG, 13 (1): 9-16 (2005)Multi-Resolution Triangulations with Adaptation to the Domain Based on Physical Compression., , , and . SIBGRAPI, page 226-233. IEEE Computer Society, (2004)A Collision Detection and Response Scheme for Simplified Physically Based Animation., , , and . SIBGRAPI, page 291-298. IEEE Computer Society, (2005)