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Unconstrained Pedestrian Navigation based on Vibro-tactile Feedback around the Wristband of a Smartwatch.

, , and . CHI Extended Abstracts, page 2439-2445. ACM, (2016)

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VR Simulation of Novel Hands-Free Interaction Concepts for Surgical Robotic Visualization Systems., , , and . MICCAI (3), volume 12263 of Lecture Notes in Computer Science, page 440-450. Springer, (2020)Demonstration of PocketThumb: a wearable dual-sided touch interface for cursor-based control of smart-eyewear., , , and . UbiComp/ISWC Adjunct, page 233-236. ACM, (2017)Snapband: a flexible multi-location touch input band., , and . UbiComp, page 214-215. ACM, (2018)Loupe: a handheld near-eye display., , , , , , , and . UIST, page 351-354. ACM, (2014)Reducing in-vehicle interaction complexity: gaze-based mapping of a rotary knob to multiple interfaces., , , , , and . MUM, page 311-313. ACM, (2016)EyesOnMe: Investigating Haptic and Visual User Guidance for Near-Eye Positioning of Mobile Phones for Self-Eye-Examinations., , and . CHI Extended Abstracts, page 133:1-133:10. ACM, (2023)Belt: An Unobtrusive Touch Input Device for Head-worn Displays., , and . CHI, page 2135-2138. ACM, (2015)SurfacePhone: a mobile projection device for single- and multiuser everywhere tabletop interaction., , , , and . CHI, page 3513-3522. ACM, (2014)On the Issues of TrueDepth Sensor Data for Computer Vision Tasks Across Different iPad Generations., , , and . CoRR, (2022)Demonstration of inScent: a wearable olfactory display as an amplification for mobile notifications., , and . UbiComp/ISWC Adjunct, page 229-232. ACM, (2017)