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Interactive 3D web applications for visualization of world health organization data.

. ACSW, page 76. ACM, (2016)

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Synchronization of Audio-Visual Elements in Web Applications., and . AWC, volume 166 of CRPIT, page 3-10. Australian Computer Society, (2015)3D Orientation Aids to Assist Re-Orientation and Reduce Disorientation in Mobile Apps.. AUIC, volume 162 of CRPIT, page 69-72. Australian Computer Society, (2015)Understanding Diabetes through Watch Based Interactive Play.. ACSW, page 40:1-40:8. ACM, (2019)360 Degree photographic imagery for VR: challenges & user experiences.. ACSW, page 44:1-44:7. ACM, (2018)3D spirals, bubbles and sliders: setting range values in multi-user 3D environments.. ACSW, page 49. ACM, (2016)The Human Face in Play Based, Shared, Digital Learning Experiences.. ACSW, page 46:1-46:7. ACM, (2019)The Power of the Human Face in Online Education.. Int. J. Adult Vocat. Educ. Technol., 10 (1): 13-26 (2019)The Active Use of Online Presence, Movies and Gameplay to Improve Classroom Engagement., and . ICEC, volume 8770 of Lecture Notes in Computer Science, page 66-73. Springer, (2014)Interactive Design Process for Enhancing Digital Literacy Among Children: A Systematic Literature Review., , and . DLI, volume 493 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 68-76. Springer, (2022)An analysis of game environments as measured by fractal complexity., , and . ACSW, page 63:1-63:6. ACM, (2017)