Author of the publication

Only-One-Victor Pattern Learning in Computer Go.

, , , , , and . IEEE Trans. Comput. Intell. AI Games, 9 (1): 88-102 (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Multi-Stage Temporal Difference Learning for 2048-like Games., , , , , and . CoRR, (2016)Multistage Temporal Difference Learning for 2048-Like Games., , , , , and . IEEE Trans. Comput. Intellig. and AI in Games, 9 (4): 369-380 (2017)Stochastic Gradient Descent with Hyperbolic-Tangent Decay., , and . CoRR, (2018)2048-Bot Tournament in Taiwan., , , and . J. Int. Comput. Games Assoc., 37 (3): 185-186 (2014)ICGA's activities in Taiwan., and . J. Int. Comput. Games Assoc., 39 (3-4): 240 (2017)Editorial.. J. Int. Comput. Games Assoc., 40 (4): 329 (2018)Drawn k-in-a-row games., , and . Theor. Comput. Sci., 412 (35): 4558-4569 (2011)Hinge Policy Optimization: Rethinking Policy Improvement and Reinterpreting PPO., , , , , and . CoRR, (2021)Incremental Digital Content Object Delivering in Distributed Systems., , , , and . IEICE Trans. Inf. Syst., 93-D (6): 1512-1520 (2010)TAAI 2011 Computer-Go Tournaments., , and . J. Int. Comput. Games Assoc., 34 (4): 251-253 (2011)