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Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments., , , , , and . Graphics Interface, page 156-162. Canadian Human-Computer Communications Society / ACM, (2017)Characterizing user performance with assisted direct off-screen pointing., , , and . Mobile HCI, page 485-494. ACM, (2011)Tangible UI by object and material classification with radar., , and . SIGGRAPH ASIA Emerging Technologies, page 14:1-14:2. ACM, (2017)Multi-scale gestural interaction for augmented reality., , , , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 11:1-11:2. ACM, (2017)Superman vs Giant: A Study on Spatial Perception for a Multi-Scale Mixed Reality Flying Telepresence Interface., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (11): 2974-2982 (2018)Embodied Provenance for Immersive Sensemaking., , , , and . Proc. ACM Hum. Comput. Interact., 7 (ISS): 198-216 (2023)Drawing Connections: Designing Situated Links for Immersive Maps., , , and . Proc. ACM Hum. Comput. Interact., 7 (MHCI): 1-26 (2023)Digital Twin of a Cloud Data Centre: OpenStack Cluster Visualisation., , and . CoRR, (2021)Counterpoint: Exploring Mixed-Scale Gesture Interaction for AR Applications., , , , , and . CHI Extended Abstracts, ACM, (2018)Perceptions of Integrating Augmented Reality into Network Cabling Tutors., , , and . ISMAR Adjunct, page 231-236. IEEE, (2020)