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Distributed multi-touch virtual collaborative environments., , , and . CTS, page 635-636. IEEE, (2010)Homogeneous temporal activity patterns in a large online communication space, , , , , and . IADIS International Journal on WWW/INTERNET, 6 (1): 61–76 (2008)Supporting Usability and Reusability Based on eLearning Standards., , , , , and . ICALT, IEEE Computer Society, (2004)Yoway: Coupling Narrative Structure with Physical Exploration in Multi-Linear Locative Narratives., , , , and . VS-GAMES, page 1-7. IEEE Computer Society, (2016)Writing Consistent Stories based on Structured Multi-Authored Narrative Spaces., , , and . CMN, volume 32 of OASICS, page 277-292. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2013)Technological support for the enactment of collaborative scripted learning activities across multiple spatial locations., , , , , and . Future Gener. Comput. Syst., (2014)Generating Apt Metaphor Ideas for Pictorial Advertisements., and . ICCC, page 8-15. computationalcreativity.net, (2013)Urban ageing: technology, agency and community in smarter cities for older people., , and . C&T, page 119-128. ACM, (2015)Hybrid visualisation of digital production big data., , and . Web3D, page 69-72. ACM, (2015)About the relevance of accessibility barriers in the everyday interactions of older people with the web., and . W4A, page 104-113. ACM, (2009)