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GPUTeraSort: high performance graphics co-processor sorting for large database management.

, , , and . SIGMOD Conference, page 325-336. ACM, (2006)

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Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams., , , , and . ICRA, page 2931-2937. IEEE, (2000)DEEP: Dual-Space Expansion for Estimating Penetration Depth Between Convex Polytopes., , and . ICRA, page 921-926. IEEE, (2002)Closest Point Query among the Union of Convex Polytopes Using Rasterization Hardware., , , and . J. Graphics, GPU, & Game Tools, 7 (4): 43-51 (2002)Practical logarithmic rasterization for low-error shadow maps., , , and . Graphics Hardware, page 17-24. Eurographics Association, (2007)Dynamic group behaviors for interactive crowd simulation., , , and . Symposium on Computer Animation, page 139-147. Eurographics Association / ACM, (2016)Take an Emotion Walk: Perceiving Emotions from Gaits Using Hierarchical Attention Pooling and Affective Mapping., , , , , and . CoRR, (2019)DeepMNavigate: Deep Reinforced Multi-Robot Navigation Unifying Local & Global Collision Avoidance., , , and . CoRR, (2019)Reinforcement Learning based Visual Navigation with Information-Theoretic Regularization., , , , and . CoRR, (2019)Detecting cusps and inflection points in curves., and . Comput. Aided Geom. Des., 9 (1): 1-24 (1992)Tracing Analytic Ray Curves for Light and Sound Propagation in Non-linear Media., , and . CoRR, (2014)