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Photon mapping on programmable graphics hardware.

, , , , and . Graphics Hardware, page 41-50. Eurographics Association, (2003)

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All-frequency shadows using non-linear wavelet lighting approximation., , and . ACM Trans. Graph., 22 (3): 376-381 (2003)Designing effective step-by-step assembly instructions., , , , , , and . ACM Trans. Graph., 22 (3): 828-837 (2003)Show Me: Automatic Presentation for Visual Analysis., , and . IEEE Trans. Vis. Comput. Graph., 13 (6): 1137-1144 (2007)ClawHMMER: A Streaming HMMer-Search Implementation., , and . SC, page 11. IEEE Computer Society, (2005)Geometry Caching for Ray-Tracing Displacement Maps., and . Rendering Techniques, page 31-40. Springer, (1996)Space-time hierarchical occlusion culling for micropolygon rendering with motion blur., , , , and . High Performance Graphics, page 11-18. Eurographics Association, (2010)Multiscale Visualization Using Data Cubes., , and . IEEE Trans. Vis. Comput. Graph., 9 (2): 176-187 (2003)LayerBuilder: Layer Decomposition for Interactive Image and Video Color Editing., , , and . CoRR, (2017)Parallel Computers for Graphics Applications., , , and . ASPLOS, page 193-198. ACM Press, (1987)SIGARCH Computer Architecture News 15(5), SIGOPS Operating System Review 21(4), SIGPLAN Notices 22(10).Light Field Rendering., and . SIGGRAPH, page 31-42. ACM, (1996)