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Consistent Multi-device Design Using Device Categories.

, and . Mobile HCI, volume 2411 of Lecture Notes in Computer Science, page 315-318. Springer, (2002)

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An Ontology for Task World Models., , and . DSV-IS, page 57-70. Springer, (1998)Jamming (on) the Web., , , and . Comput. Networks, 29 (8-13): 897-903 (1997)Breaking Down Usability., , and . INTERACT, page 613-620. IOS Press, (1999)Bridging patterns: An approach to bridge gaps between SE and HCI., , and . Inf. Softw. Technol., 48 (2): 69-89 (2006)Leveraging the Context of Use in Mobile Service Design., and . Mobile HCI, volume 2411 of Lecture Notes in Computer Science, page 334-338. Springer, (2002)Consistent Multi-device Design Using Device Categories., and . Mobile HCI, volume 2411 of Lecture Notes in Computer Science, page 315-318. Springer, (2002)Patterns as Tools for User Interface Design., , and . TFWWG, page 313-324. Springer, (2000)Introduction to Groupware Task Analysis., , and . TAMODIA, page 32-39. INFOREC Publishing House Bucharest, (2002)An Ontology for Task World Models, , and . Proceedings of DSV-IS98, Abingdon, page 3--5. (1998)Patterns in practice: a workshop for UI designers., , and . CHI Extended Abstracts, page 908-909. ACM, (2002)