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Characterizing and Optimizing Cellular Network Performance During Crowded Events.

, , , , , and . IEEE/ACM Trans. Netw., 24 (3): 1308-1321 (2016)

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Characterizing and Optimizing Cellular Network Performance During Crowded Events., , , , , and . IEEE/ACM Trans. Netw., 24 (3): 1308-1321 (2016)Large-Scale Measurement and Characterization of Cellular Machine-to-Machine Traffic., , , , and . IEEE/ACM Trans. Netw., 21 (6): 1960-1973 (2013)A comparison of overlay routing and multihoming route control., , , , and . SIGCOMM, page 93-106. ACM, (2004)Availability, usage, and deployment characteristics of the domain name system., , , , , and . Internet Measurement Conference, page 1-14. ACM, (2004)Characterizing fairness for 3G wireless networks., , , , and . LANMAN, page 1-6. IEEE, (2011)Characterizing geospatial dynamics of application usage in a 3G cellular data network., , , , and . INFOCOM, page 1341-1349. IEEE, (2012)Obtaining in-context measurements of cellular network performance., , , , and . Internet Measurement Conference, page 287-300. ACM, (2012)Identifying diverse usage behaviors of smartphone apps., , , , , and . Internet Measurement Conference, page 329-344. ACM, (2011)A first look at cellular machine-to-machine traffic: large scale measurement and characterization., , , , and . SIGMETRICS, page 65-76. ACM, (2012)SMOG: A cloud platform for seamless wide area migration of online games., , , , and . NetGames, page 1-6. IEEE, (2012)