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North-centred orientation tracking on mobile phones.

, , and . ISMAR, page 267-268. IEEE Computer Society, (2010)

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Playing it real: magic lens and static peephole interfaces for games in a public space., , , and . Mobile HCI, page 231-240. ACM, (2012)Virtual Try-On through Image-Based Rendering., , and . IEEE Trans. Vis. Comput. Graph., 19 (9): 1552-1565 (2013)Location based Applications for Mobile Augmented Reality., and . AUIC, volume 18 of CRPIT, page 65-73. Australian Computer Society, (2003)Multi-GPU Image-based Visual Hull Rendering., , , , and . EGPGV, page 119-128. Eurographics Association, (2012)DIREG3D: DIrectly REGress 3D Hands from Multiple Cameras., , , and . CoRR, (2022)Going out: robust model-based tracking for outdoor augmented reality., and . ISMAR, page 109-118. IEEE Computer Society, (2006)Mobile augmented reality - Tracking, mapping and rendering., , , , and . ISMAR, page 383. IEEE Computer Society, (2014)Handling pure camera rotation in keyframe-based SLAM., , and . ISMAR, page 229-238. IEEE Computer Society, (2013)OpenTracker: A flexible software design for three-dimensional interaction., and . Virtual Reality, 9 (1): 79-92 (2005)ProFORMA: Probabilistic Feature-based On-line Rapid Model Acquisition., , and . BMVC, page 1-11. British Machine Vision Association, (2009)