Author of the publication

Achieving desirable gameplay objectives by niched evolution of game parameters.

, , and . IGIC, page 1-5. IEEE, (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

CMB-S4: Forecasting Constraints on Primordial Gravitational Waves, , , , , , , , , and 227 other author(s). (2020)cite arxiv:2008.12619Comment: 24 pages, 8 figures, 9 tables, submitted to ApJ. arXiv admin note: text overlap with arXiv:1907.04473.Command and Control for Distributed Lethality., , , , , , , , , and . SysCon, page 1-6. IEEE, (2019)A Non-thermal WIMP Miracle, , , and . (2009)cite arxiv:0908.2430 Comment: 6 pages, no figures.Linkography ontology refinement and cyber security., , , and . CCWC, page 1-9. IEEE, (2017)Reevaluating the Cosmological Origin of Dark Matter. (2009)cite arxiv:0912.3003 Comment: 22 pages, no figures.CMB-S4 Science Book, First Edition, , , , , , , , , and 76 other author(s). (2016)cite arxiv:1610.02743.Applications of Single Frequency Blue Lasers., , , , , , , , , and 7 other author(s). ICTON, page 1-4. IEEE, (2019)Machiavellian agents: Player modelling to deceive and be deceived., , , and . CGAMES, page 10-17. IEEE Computer Society, (2015)Disney's Aladdin: First Steps toward Storytelling in Virtual Reality., , , , and . SIGGRAPH, page 193-203. ACM, (1996)Towards Learning 'Self' and Emotional Knowledge in Social and Cultural Human-Agent Interactions., , , , , and . Int. J. Agent Technol. Syst., 1 (3): 51-78 (2009)