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An Efficient Resource Allocation Approach in Real-Time Stochastic Environment.

, , and . Canadian AI, volume 4013 of Lecture Notes in Computer Science, page 49-60. Springer, (2006)

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Decomposition Techniques for a Loosely-Coupled Resource Allocation Problem., , and . IAT, page 595-598. IEEE Computer Society, (2005)An Approximate Subgame-Perfect Equilibrium Computation Technique for Repeated Games., and . AAAI, AAAI Press, (2010)Task allocation learning in a multiagent environment: Application to the RoboCupRescue simulation., , , and . Multiagent Grid Syst., 6 (4): 293-314 (2010)NADIM-Travel: A Multiagent Platform for Travel Services Aggregation., , , , , and . ENTER, page 293-304. Springer, (2004)Sequential Inference for Deep Gaussian Process., , , and . AISTATS, volume 51 of JMLR Workshop and Conference Proceedings, page 694-703. JMLR.org, (2016)Generative Adversarial Positive-Unlabelled Learning., , , and . IJCAI, page 2255-2261. ijcai.org, (2018)Learning User Intentions in Spoken Dialogue Systems., , and . ICAART, page 107-114. INSTICC Press, (2009)An Overview of Distributed Artificial Intelligence, and . Foundations of Distributed Artificial Intelligence, (1996)Dialogue POMDP components (Part II): learning the reward function., and . Int. J. Speech Technol., 17 (4): 325-340 (2014)Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments., , and . ArgMAS, volume 3366 of Lecture Notes in Computer Science, page 130-148. Springer, (2004)