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Rising to the Challenge: An Emotion-Driven Approach Toward Adaptive Serious Games.

, , , , and . Serious Games and Edutainment Applications, Springer, (2017)

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Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype., , , , , , , , and . Intelligent Environments, page 172-175. IEEE, (2015)The Effects of Context-Sensitive Tutorials in Virtual Reality Games., , , and . CHI PLAY, page 367-375. ACM, (2017)LiverDefense: An Educational Tower Defense Game as an Evaluation Platform., , , , , , , , , and . JCSG, volume 9090 of Lecture Notes in Computer Science, page 186-190. Springer, (2015)LiverDefense: how to employ a tower defense game as a customisable research tool., , , , , , , , , and . Vis. Comput., 33 (4): 429-442 (2017)Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition., , , , , , , , , and . CHI PLAY, page 359-368. ACM, (2015)LiverDefense: Using a Tower Defense Game as a Customisable Research Tool., , , , , , , , , and . VS-GAMES, page 1-8. IEEE Computer Society, (2015)Ubidoo: Embedded Multi-room, Multi-user Tracking., , and . Intelligent Environments, page 226-229. IEEE, (2016)Demo of the Matrix Has You: Realizing Slow Motion in Full-Body Virtual Reality., , , and . VR, page 773-774. IEEE Computer Society, (2018)Rising to the Challenge: An Emotion-Driven Approach Toward Adaptive Serious Games., , , , and . Serious Games and Edutainment Applications, Springer, (2017)