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An online e-Learning authoring tool to create interactive multi-device learning objects using e-Infrastructure resources.

, , , and . FIE, page 1914-1920. IEEE Computer Society, (2013)

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Ediphy: A modular and extensible open-source web authoring tool for the creation of interactive learning resources., , , , , and . Intelligent Environments, page 115-121. IEEE, (2020)A flexible open source web platform to facilitate Learning Object evaluation., , and . FIE, page 1-8. IEEE Computer Society, (2014)The usefulness of usability and user experience evaluation methods on an e-Learning platform development from a developer's perspective: A case study., , , and . FIE, page 1-8. IEEE Computer Society, (2014)A model for integrating learning object repository resources into web videoconference services., , , and . FIE, page 383-392. IEEE Computer Society, (2013)An online e-Learning authoring tool to create interactive multi-device learning objects using e-Infrastructure resources., , , and . FIE, page 1914-1920. IEEE Computer Society, (2013)The city as a learning gamified platform., , , and . FIE, page 372-378. IEEE Computer Society, (2013)Enhancing Web-Based Learning Resources With Existing and Custom Quizzes Through an Authoring Tool., , and . Rev. Iberoam. de Tecnol. del Aprendiz., 10 (4): 215-222 (2015)Scaling Student Feedback in Software Engineering Massive Open Online Courses., , , , and . IEEE Softw., 40 (5): 50-57 (September 2023)Learning and Motivational Impact of Game-Based Learning: Comparing Face-to-Face and Online Formats on Computer Science Education., , , and . IEEE Trans. Educ., 66 (4): 360-368 (August 2023)A Comparison of the Usefulness of Game-Based Learning and Video-Based Learning for Teaching Software Engineering in Online Environments., , , and . FIE, page 1-7. IEEE, (2023)