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Efficient warping for architectural walkthroughs using layered depth images.

, , , and . IEEE Visualization, page 211-215. IEEE Computer Society and ACM, (1998)

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Reducing Latency on PixelFlow.. Workshop on Graphics Hardware, page 43-49. The Eurographics Association, (1995)Physically-Based Visual Simulation on Graphics Hardware., , , and . Graphics Hardware, page 109-118. The Eurographics Association, (2002)Images for Accelerating Architectural Walkthroughs., , , and . IEEE Computer Graphics and Applications, 18 (6): 38-45 (1998)Simulation of cloud dynamics on graphics hardware., , , and . Graphics Hardware, page 92-101. Eurographics Association, (2003)Reordering for cache conscious photon mapping., , and . Graphics Interface, page 97-104. Canadian Human-Computer Communications Society, (2005)Smooth transitions in texture-based simplification., and . Comput. Graph., 22 (1): 71-81 (1998)Radiosity on Graphics Hardware., , and . Graphics Interface, volume 62 of ACM International Conference Proceeding Series, page 161-168. Canadian Human-Computer Communications Society, (2004)Predetermination of ICP Registration Errors And Its Application to View Planning., and . 3DIM, page 73-80. IEEE Computer Society, (2007)An Area- and Energy-Efficient Asynchronous Booth Multiplier for Mobile Devices., , and . ICCD, page 18-25. IEEE Computer Society, (2004)Automatic Image Alignment for 3D Environment Modeling., , , , and . SIBGRAPI, page 388-395. IEEE Computer Society, (2004)