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Design Thinking Research: Taking Breakthrough Innovation Home

, , and (Eds.) Understanding Innovation Springer, Cham, (2016)
DOI: 10.1007/978-3-319-40382-3

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How Can BOLE Identify, Cultivate, and Judge User Experience (UX) Talents? Inspiring and Designing the Playful Experience of Tomorrow., , , , , , , , , and 7 other author(s). HCI (20), volume 14030 of Lecture Notes in Computer Science, page 16-26. Springer, (2023)User, Use & Utility Research : The digital user as new design perspective in Business & Information Systems Engineering, , , , , , , , , and 4 other author(s). Business & Information Systems Engineering (BISE), (2014)Design of a computer-mediated environment to capture and evaluate knowledge transfer and learning: a case study in a larger higher education class., , , and . HCI (2), page 735-739. Lawrence Erlbaum, (1999)Construction of social relationships between user and robot., , and . Robotics Auton. Syst., 31 (3): 185-191 (2000)User Experience in Training a Personalized Hearing System., , , , and . HCI (10), volume 8519 of Lecture Notes in Computer Science, page 3-14. Springer, (2014)NeuroDesign: Embracing Neuroscience Instruments to Investigate Human Collaboration in Design., , , , , and . IHIET (Paris), volume 1253 of Advances in Intelligent Systems and Computing, page 284-289. Springer, (2020)Adaptive Motion Generation with Exploring Behavior for Service Robots., , and . ICRA, page 77-82. IEEE Computer Society, (1998)Meaningful Age-Friendly Design. Case Studies on Enabling Assistive Technology., , and . AHFE (21), volume 972 of Advances in Intelligent Systems and Computing, page 779-790. Springer, (2019)Toward Sensor Driven Manipulation for the Disabled., , and . COMPCON, page 340-. IEEE Computer Society, (1984)User, Use & Utility Research - The Digital User as New Design Perspective in Business and Information Systems Engineering., , , , , , , , , and 4 other author(s). Bus. Inf. Syst. Eng., 6 (1): 55-61 (2014)