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Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks.

, , , , , and . IEEE Multim., 15 (4): 76-81 (2008)

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From user notations to accessible interfaces through visual languages., , , and . HCI, page 252-256. Lawrence Erlbaum, (2001)Visual Query Systems: A Taxonomy., , , and . VDB, volume A-7 of IFIP Transactions, page 153-168. North-Holland, (1991)Pupils' collaboration around a large display., , , , and . DMS, page 115-123. Knowledge Systems Institute, (2015)Enjoying cultural heritage thanks to mobile technology., , and . Interactions, 17 (3): 30-33 (2010)Validating the SUE Inspection Technique., , , , and . Advanced Visual Interfaces, page 143-150. ACM Press, (2000)Composition of situational interactive spaces by end users: a case for cultural heritage., , , , , and . NordiCHI, page 79-88. ACM, (2012)Personal information spaces in the context of visits to archaeological parks., , , , , , and . CHItaly, page 5:1-5:4. ACM, (2013)Visual Metaphor., and . Encyclopedia of Database Systems, Springer US, (2009)Principles for Human-Centred Design of IR Interfaces., and . PROMISE Winter School, volume 7757 of Lecture Notes in Computer Science, page 28-47. Springer, (2012)Panel: Data Models, Visual Representations, Metaphors: How to Solve the Puzzle?, , , , and . VDB, volume 34 of IFIP Conference Proceedings, page 177-182. Chapman & Hall, (1995)