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Pin&Play: the surface as network medium, , , , , and . Communications Magazine, IEEE, 41 (4): 90--95 (2003)Interacting with proactive public displays., , , and . Comput. Graph., 27 (6): 849-857 (2003)Creating Ad Hoc Instruments with Pin&Play&Perform., and . NIME, page 234-239. IRCAM - Centre Pompidou in collaboration with Sorbonne University, (2006)Pin&Play&Perform: A rearrangeable tangible interface for musical composition and performance., , and . NIME, page 188-191. University of British Columbia, Media and Graphics Interdisciplinary Center (MAGIC), (2005)A physical notice board with digital logic and display., , and . EUSAI (adjunct), page 35-38. ACM, (2004)TEI'08: second international conference on tangible and embedded interaction: conference proceedings, February 18-20, 2008, Bonn, Germany: Tangible and embedded interaction: conference, , , , , and . (2008)Torino: A Tangible Programming Language Inclusive of Children with Visual Disabilities., , , , , , , , , and 2 other author(s). Hum. Comput. Interact., 35 (3): 191-239 (2020)A Comparison of Wearable Tonometry, Photoplethysmography, and Electrocardiography for Cuffless Measurement of Blood Pressure in an Ambulatory Setting., , , , , , , , , and 13 other author(s). IEEE J. Biomed. Health Informatics, 26 (7): 2864-2875 (2022)Rudiments 1, 2 & 3: design speculations on autonomy., , , , , and . TEI, page 145-152. ACM, (2011)Pin&Play: the surface as network medium., , , , , and . IEEE Commun. Mag., 41 (4): 90-95 (2003)